AI Insights · Timothy · January 2024
Top 5 Basketball Games on Android in Poland in Q4 2023
In Q4 2023, the top 5 basketball games on Android in Poland showcased diverse trends in downloads, revenue, and weekly active users, according to Sensor Tower data.
In Q4 2023, the top 5 basketball games on the Android platform in Poland exhibited a range of performance metrics across downloads, revenue, and weekly active users, based on data from Sensor Tower. Here’s a closer look at their performance:
Basket Battle from Supersonic Studios LTD saw a notable increase in both downloads and revenue towards the end of the quarter. Downloads peaked at approximately 12.5K in the week of December 25, while revenue reached $15K in the same week. Weekly active users also trended upward, culminating in about 75K by the end of December.
NBA LIVE Mobile Basketball by ELECTRONIC ARTS experienced fluctuations in its revenue and downloads. The game’s revenue peaked at around $265K at the beginning of the quarter but settled at $97K by the end of December. Downloads showed a significant increase, peaking at 3.6K in the week of December 25. Weekly active users remained relatively stable, ending the quarter with approximately 26K.
Basketball Arena: Online Game from Masomo Gaming demonstrated a strong performance in revenue mid-quarter, peaking at $243K in the week of November 6. Downloads were highest at the end of October, reaching 3.3K. However, weekly active users showed a decline towards the end of the quarter, falling to about 5.6K by December 25.
Basketball Stars: Multiplayer by Miniclip.com had a consistent performance in revenue throughout the quarter, with a peak of $406K in the last week of December. Downloads saw a significant spike in the week of October 2, reaching 4.2K. Weekly active users varied, ending the quarter with around 4.8K.
NBA 2K Mobile Basketball Game from 2K, Inc. had a steady increase in revenue, peaking at $364K in the final week of December. Downloads fluctuated, with a notable peak of 1.9K in the week of October 9. Weekly active users increased towards the end of the quarter, reaching approximately 2.1K by December 25.
These trends illustrate the dynamic nature of the mobile basketball gaming market in Poland. For more detailed insights and data, visit Sensor Tower.